EQ2 hasn't grabbed me nearly the way EQ1 did. In some ways it is too easy -- combat simply isn't complex enough to be interesting. But other ways, it still has some "grind" to it as well.
Since crafted gear wasn't lame in eq2, (and didn't cost a fortune just to skill up to make something useful), I started a guild that had a heavy crafting emphasis. It turned out that crafting took about twice the time and energy of adventuring, and many of our folks got sick of it.
Donna (Cantilena of Molto and Sujae of Nellarmonia) plays non-stop though, lol. Before I conned her into playing eq1 with Molto Espressivo, her idea of a video game was a few minutes of Tetris. I've created a MONSTER! lol
Hmm... Let's see if this works...
:hat